BBrainOutput

Gemma 3 4B vs Llama 3.2 3B

Size, context window, license, approximate VRAM and the minimum local hardware each model needs — computed from our catalog and compatibility engine, not benchmarks.

Gemma 3 4BLlama 3.2 3B
Parameters4B3B
Context window128K tokens128K tokens
LicenseGemma Terms of UseLlama Community License
~VRAM @ 4-bit (Q4_K_M)~3 GB~2.5 GB
~VRAM @ 8-bit (Q8_0)~4.5 GB~4 GB
Minimum deviceNVIDIA GeForce RTX 3060 12GBNVIDIA GeForce RTX 3060 12GB
Recommended deviceSupermicro 8x H100 SuperServerSupermicro 8x H100 SuperServer
DeploymentLocal / on-premLocal / on-prem
CapabilitiesVision, Multilingual, Long contextTools, Multilingual, Long context

Highlighted cells mark the lighter / longer / more permissive side per row, for local deployment. Informational rows have no winner.

Bottom line

Llama 3.2 3B (~3B) is lighter than Gemma 3 4B (~4B), so it runs on more modest hardware, while Gemma 3 4B trades a larger footprint for more capacity. At 4-bit, Llama 3.2 3B needs about 2.5GB versus ~3GB, a meaningful gap when choosing a GPU. Both target a 128K context window. Both can start on a NVIDIA GeForce RTX 3060 12GB-class machine. Figures are approximate working-set estimates, not benchmarks — verify the exact release before committing hardware.

Pick Gemma 3 4B if…

Pick Gemma 3 4B if you have the memory to spare and want the larger model.

Pick Llama 3.2 3B if…

Pick Llama 3.2 3B if you want the lighter footprint and cheaper hardware.

Full profile
Gemma 3 4B

8GB GPUs, a Mac mini, or a small mini PC at 4-bit. A current small generalist with a long context and image input.

Full profile
Llama 3.2 3B

Comfortable on any 8GB GPU, a Mac mini, or a small mini PC. A good entry assistant for a single office.

Run the winner on hardware you control

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