BBrainOutput

CodeLlama 13B vs StarCoder2 15B

Size, context window, license, approximate VRAM and the minimum local hardware each model needs — computed from our catalog and compatibility engine, not benchmarks.

CodeLlama 13BStarCoder2 15B
Parameters13B15B
Context window16K tokens16K tokens
LicenseLlama Community LicenseBigCode OpenRAIL-M
~VRAM @ 4-bit (Q4_K_M)~8 GB~10 GB
~VRAM @ 8-bit (Q8_0)~14 GB~17 GB
Minimum deviceNVIDIA GeForce RTX 3060 12GBNVIDIA GeForce RTX 3060 12GB
Recommended deviceSupermicro 8x H100 SuperServerSupermicro 8x H100 SuperServer
DeploymentLocal / on-premLocal / on-prem
CapabilitiesCodeCode

Highlighted cells mark the lighter / longer / more permissive side per row, for local deployment. Informational rows have no winner.

Bottom line

CodeLlama 13B (~13B) is lighter than StarCoder2 15B (~15B), so it runs on more modest hardware, while StarCoder2 15B trades a larger footprint for more capacity. At 4-bit, CodeLlama 13B needs about 8GB versus ~10GB, a meaningful gap when choosing a GPU. Both target a 16K context window. Both can start on a NVIDIA GeForce RTX 3060 12GB-class machine. Figures are approximate working-set estimates, not benchmarks — verify the exact release before committing hardware.

Pick CodeLlama 13B if…

Pick CodeLlama 13B if you want the lighter footprint and cheaper hardware, or your focus is coding.

Pick StarCoder2 15B if…

Pick StarCoder2 15B if you have the memory to spare and want the larger model, or your focus is coding.

Full profile
CodeLlama 13B

16GB+ GPUs at 4-bit. The mid-size CodeLlama for stronger completion and light refactoring.

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StarCoder2 15B

16GB+ GPUs at 4-bit. The largest StarCoder2 for stronger completion on one card.

Run the winner on hardware you control

Pick the model that fits your footprint, then turn the right machine into a private AI Business OS — no per-seat data leaving your premises.